We’ve resolved several frustrating bugs from recent releases. Paratroopers can now be converted from infantry to gliders without any problems, and opening the info panel for units with adjusted movement speeds no longer causes an error message.
Our latest update fixed some minor map issues. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more.
Our latest update fixed some minor map issues. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more.
Our latest update fixed some minor map issues. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more.
Our latest update fixed some minor map issues. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more.
Our latest update fixed some minor map issues. On the combat front, we addressed an issue where armies could halt their attack ticks in the midst of melee combat, leading to unfair advantages. Check our news for more.
The new Amphibious “Valentine DD” Tank is ready to make a splash! It boasts impressive firepower against unarmored targets and enhanced embark and disembark times. Available exclusively as Unit Cards, you can earn yours now by completing Amphibious Tank Operations.
The new Amphibious “Valentine DD” Tank is ready to make a splash! It boasts impressive firepower against unarmored targets and enhanced embark and disembark times. Available exclusively as Unit Cards, you can earn yours now by completing Amphibious Tank Operations.
Out with the old, in with the new! We added a selection of new background art to the loading screen. And to keep things fresh, the displayed artwork will change every hour! Moreover, we added a “Spy” icon to the units that are revealed by your allies.
In this update we improved the Visual Design of Unit Cards. With the new colored backgrounds you can easily select the correct Card to deploy for combat. Further we added the missing Flame Tanks stats to your player profile. Check our Call of War Update News on the main menu to find all the details!
In this update we improved the Visual Design of Unit Cards. With the new colored backgrounds you can easily select the correct Card to deploy for combat. Further we added the missing Flame Tanks stats to your player profile. Check our Call of War Update News on the main menu to find all the details!
In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. Finally, we've updated the Strength value display in the Army Bar. Check our Call of War Update News on the main menu to find all the details!
In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. Finally, we've updated the Strength value display in the Army Bar. Check our Call of War Update News on the main menu to find all the details!
In this update we optimized the delay march feature. Now, you will be able to manually input a value to plan the delay time for army movements. Finally, we've updated the Strength value display in the Army Bar. Check our Call of War Update News on the main menu to find all the details!
Following up on the changes from the end of May, we are making further changes to the game’s balance. Thank you to all our players for the great feedback! Check out the Call of War News in the main menu to find all the details!
In today’s update we introduced new buttons to make managing your production more convenient. We’ve also fixed a bug in the morale system that affected production times, and fixed an issue with idling armies attacking back without specific orders to do so. Check out the Release Notes in the News for more information!
In today’s update we introduced new buttons to make managing your production more convenient. We’ve also fixed a bug in the morale system that affected production times, and fixed an issue with idling armies attacking back without specific orders to do so. Check out the Release Notes in the News for more information!
In today’s update we introduced new buttons to make managing your production more convenient. We’ve also fixed a bug in the morale system that affected production times, and fixed an issue with idling armies attacking back without specific orders to do so. Check out the Release Notes in the News for more information!
We have exciting news today! The popular 'World at War' map is now permanently available in a new version for you! The new '[Speed] World at War' map comes with a speed factor of 4x and allows for up to 56 in-game days of intense fights between up to 100 players! Check our Call of War Update News on the main menu to find all the details!
We have exciting news today! The popular 'World at War' map is now permanently available in a new version for you! The new '[Speed] World at War' map comes with a speed factor of 4x and allows for up to 56 in-game days of intense fights between up to 100 players! Check our Call of War Update News on the main menu to find all the details!
Our bug hunters were busy over the last two weeks. It is no longer possible to queue two of the same building simultaneously. Check our Call of War Update News on the main menu to find all the details!
Finally the brand new CoW 2.0 map textures are here! We’ve also updated the map filter options for units, and reworked the settings menu. Last but not least, we fixed some bugs related to coalitions and alliances. Check our Call of War Update News on the main menu to find all the details!
The long-awaited CoW 2.0 update was released today! The update includes an extensive rework of the UI. We’ve also changed the way player rankings work. Check our Call of War Update News on the main menu to find all the details!
Today's release fixes several bugs, including an issue that could cause planes sent on patrol to just appear at their location, or trades being initiated between players, without both parties agreeing to the trade! Check our Call of War Update News on the main menu to find all the details and don’t miss to sign up for our “Arms Race” event starting on Thursday, June 9th 2022.
Today's release fixes a significant number of bugs, including an issue players experienced when using the dark mode on their mobile devices! Check our Call of War Update News on the main menu to find all the details.
Today's release fixes a significant number of bugs, including an issue players experienced when using the dark mode on their mobile devices! Check our Call of War Update News on the main menu to find all the details.
Today's release fixes a significant number of bugs, including an issue players experienced when using the dark mode on their mobile devices! Check our Call of War Update News on the main menu to find all the details.
Today's release fixes a significant number of bugs, including an issue players experienced when using the dark mode on their mobile devices! Check our Call of War Update News on the main menu to find all the details and don’t miss to sign up for our “Capitol Rush” event starting on Thursday, December 16th 2021.
Today's release fixes a significant number of bugs, including planes that went missing or did not defend themself when attacked when enroute to their next mission! Check our Call of War Update News on the main menu to find all the details and don’t miss to sign up for our “Rush for Europe” event starting on Thursday, November 25th 2021.
Today's release brings changes to popup windows in the game and fixes a significant number of bugs! Always wanted to read the news after the game round popup appeared? Now you can close it and do so! Check our News on the main menu to find all the details.
Today's release brings Front Reports for rebellious provinces and several bug fixes to Call of War! Check our Call of War Update News on the main menu to find all the details.
Today’s update fixes the nasty keyboard issue that made the interface overlay the written text on some mobile devices when writing messages. Check our Call of War Update News on the main menu to find all the details.
Today’s update allows for longer and bigger country names! Check our Call of War Update News on the main menu to find all the details.
Today’s update brings some quality of life improvements and bug fixes. Check our Call of War Update News on the main menu to find all the details and don’t miss to sign up for our “Speed Round” event starting on Thursday, March 11th 2021.
With today's update for Call of War we readdress the new army labels and adapt them according to your feedback and much more! Check our Call of War Update News in the main menu to find all the details and don’t miss to sign up for our “Team Up!” event starting on Thursday, January 28th 2021.
With today's update for Call of War we readdress the new army labels and adapt them according to your feedback and much more! Check our Call of War Update News in the main menu to find all the details and don’t miss to sign up for our “Team Up!” event starting on Thursday, January 28th 2021.
With our last update of the year, we implement new dynamic country names on the map and a Call of War wiki that you can access from within and outside the game! Check our Call of War Update News on the main menu to find all the details and don’t miss to sign up for our “4x Speedround” event starting on Thursday, December 17th 2020.
Today’s release makes Call of War 1.5 the new standard in the game.Check our Call of War Update News on the main menu to find all the details and don’t miss to sign up for our “Free For All” event starting on Thursday, November 26th 2020.
Today's release implements 'early war' and 'late war' models for several units in Call of War! This means that units change their visuals when they reach a certain research level!
Check out our Call of War Update News on the main menu to find all the details and don't miss to sign up for our "Teams Up!" event starting on Friday.
Today's release implements 'early war' and 'late war' models for several units in Call of War! This means that units change their visuals when they reach a certain research level!
Check out our Call of War Update News on the main menu to find all the details and don't miss to sign up for our "Teams Up!" event starting on Friday.
Today’s update brings a new update icon to the army bar in Call of War and implements several bug fixes for the army bar and other parts of the game.Check our Call of War Update News on the main menu to find all the details and don’t miss to sign up for our “Operation Supremacy” event starting on Thursday, August 27th 2020.
Today’s release brings a long list of very exciting brand-new features like stealth and morale mechanics, an overhaul of army bars and balancing changes to Call of War.
Check our Call of War Update News on the main menu to find all the details and don’t miss to sign up for our “6x Speedround” event starting on Thursday, July 16th 2020.
Today's release implements 'early war' and 'late war' models for several units in Call of War! This means that units change their visuals when they reach a certain research level!
Check out our Call of War Update News on the main menu to find all the details and don't miss to sign up for our "Teams Up!" event starting on Friday.
Today's release implements 'early war' and 'late war' models for several units in Call of War! This means that units change their visuals when they reach a certain research level!
Check out our Call of War Update News on the main menu to find all the details and don't miss to sign up for our "Teams Up!" event starting on Friday.
Today's release implements 'early war' and 'late war' models for several units in Call of War! This means that units change their visuals when they reach a certain research level!
Check out our Call of War Update News on the main menu to find all the details and don't miss to sign up for our "Teams Up!" event starting on Friday.
Today’s release brings several bug fixes and changes to increase server performance of Call of War.
Check our Call of War Update News on the main menu to find all the details and don’t miss to sign up for our “Doomsday” event starting on Friday.
Today’s release implements additional graphical updates, fixed a good amount of bugs and prepares the game for the upcoming event. Check our news section for a complete list of all changes that are live now and don’t forget to sign up for our Call of War 1.5 test event this weekend!
Today’s release implements additional graphical updates, fixed a good amount of bugs and prepares the game for the upcoming event. Check our news section for a complete list of all changes that are live now and don’t forget to sign up for our Call of War 1.5 test event this weekend!
Today’s release implements additional graphical updates, fixed a good amount of bugs and prepares the game for the upcoming event. Check our news section for a complete list of all changes that are live now and don’t forget to sign up for our Call of War 1.5 test event this weekend!
The first release of 2020 brings the next batch of graphical updates for units and fixes a large amount of bugs, including some quite infamous ones! Today we update the visuals of some of the most prominent units on the map - Infantry, Mechanized Infantry, Motorized Infantry and Militia.
Next Event: Rush for Europe x6 Speed
This week’s release brings a lot of new great features to Call of War! We release sound and music, implement a brand new army positioning system and adjust day changes in the game to make sure that no player has a default advantage due to the time zone they play in. Check our Update News on the main menu to find all the details and don’t miss to sign up for our “Swift Strike” event starting on Friday 29th of November.
While we are working on the next big things for Call of War we also managed to fix some bugs with today’s release! We resolved an issue that prevented members of the High Command to challenge alliances, we fixed the home button on mobile devices and much more. Check our Update News on the main menu to find all the details and don’t miss to sign up for our “Doomsday” event starting on Friday 11th of October.
With this release the elite AI will becomes free of charge and available to everyone! We improved unit selection on mobile devices for a better gaming experience and we reviewed trading within the game to make Call of War more realistic, balanced and fair. Check our Update News on the main menu to read up all the details and don’t miss to sign up for our exclusive 10x speed event “Swift Strike” starting on Tuesday 09-03-2019.
Attention, Generals!
We are very happy to bring fire control to mobile devices. Now members of High Command can adjust fire control settings of their units wherever they are. Switch from aggressive fire mode to fire at will or passive on the fly. High Command membership can be purchased in the shop.
Also submarines no longer stay invisible when they attack a crossing naval unit.
See you on the battlefield!
Dear Generals,
with this release we deliver several balancing changes to make the game more fair and interesting. Prices of Nuclear Rockets are increased and the damage output of Motorized Anti Air increases dramatically with each level. These are only a few of the changes. For more details please go to the Update News on the main menu.
See you on the battlefield!
Dear Generals!
Next to several small bug-fixes and proper adjustments of in-game images, the arrival time is properly displayed again in the mobile version. For more details check the update news on the main menu.
See you in the trenches!
Attention Generals!
This update delivers a new relation view mode to the game. It highlights friends and foes differently and makes it easier to differentiate between them. Also performance is increased further by reducing the memory usage of our graphics engine. For more details check out the update news on the main menu.
See you on the battlefield!
Dear Generals!
This update brings back the much-requested province names and the terrain is now slightly 3d to make nations even easier to distinguish. Coalition features are now fully implemented into our team matches and you can freely switch languages in your account settings. Additional bugfixes are listed in the detailed news on the main screen.
See you on the battlefield!
Dear Generals!
This update brings back the much-requested province names and the terrain is now slightly 3d to make nations even easier to distinguish. Coalition features are now fully implemented into our team matches and you can freely switch languages in your account settings. Additional bugfixes are listed in the detailed news on the main screen.
See you on the battlefield!
Dear Generals!
This update brings back the much-requested province names and the terrain is now slightly 3d to make nations even easier to distinguish. Coalition features are now fully implemented into our team matches and you can freely switch languages in your account settings. Additional bugfixes are listed in the detailed news on the main screen.
See you on the battlefield!
Generals,
we are glad that you enjoyed our Oktoberfest event and are looking forward to see you with the next big event. Until then please enjoy our improved renderer which pushes the performance even further and the option to choose your own personalized name, so your allies will recognize you!
Enjoy the update!
Until the 10th of October it is Oktoberfest in Call of War!
Features & Improvements
- New graphics-renderer enabling free zooming, moving water and more!
- The back button can now be used for navigation!
Bugfixes
- This version delivers significant improvements to performance and crashes.
- Buildings now show the right construction costs also when another building is in queue.
And additional fixes and improvements.
Performance improvements and bugfixes
Features & Improvements
• Use private messages to communicate with other players
• Create or join Alliances
Major Bugfixes
• The peace period now lasts the exact amount of days shown
• Now all completed achievements will offer a reward
• The build timers are now adjusted for Speed Rounds
And several small bugfixes.
Features & Improvements
• Achievement Reward System is live - collect the rewards for your achievements!
• More detailed statistics and improved visibility in your profile
• UI adjustments
• Compare your own profile with others
Major Bugfixes
• Anonymous rounds do not show player details anymore
• Report form has been fixed
• Trading of ressources of an amount less than 5000 works again
• Goldrounds now show the right entry fee
And several small bugfixes.
Features & Improvements
• Achievement Reward System is live - collect the rewards for your achievements!
• More detailed statistics and improved visibility in your profile
• UI adjustments
• Compare your own profile with others
Major Bugfixes
• Anonymous rounds do not show player details anymore
• Report form has been fixed
• Trading of ressources of an amount less than 5000 works again
• Goldrounds now show the right entry fee
And several small bugfixes.